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Pick a room, grab a friend, and settle it here.
Draw badly, guess fast, blame the pen.
Five letters, one secret word, everyone racing the same clock.
Two prompts each, one winner per prompt, three rounds.
Everyone shares a place. One of you is guessing.
Two teams, one grid. Loose clues sink teams.
Just you, a paddle and 48 walls. No room code, no friends needed.